Robot (Peter Wartman concept)

I decided to finally take this project through the game pipeline. From the original high poly in Zbrush, into Bender for the retopo, Marmoset for baking, Substance Painter for texturing and finally Marmoset for final renders.

Worked on the highpoly years ago, so I'm not sure how long it took. Less than a few days? Retopo, texturing and rendering took about a week (~40hrs).

Thank you to my friends for their feedback and helping push this to be better with each iteration!

concept by Peter Wartman https://peterwartman.com/page/about
Hi poly project: https://jludden.artstation.com/projects/zO9Z0q

~7k tris

~7k tris

a quick little broken pose test for funsies.
Just to try riggin and animating in blender.

a quick little broken pose test for funsies.
Just to try riggin and animating in blender.

Original high poly sculpt turntable

Original high poly sculpt

Original high poly sculpt