James  Ludden
James Ludden
3D Artist
Seattle, WA, United States

Summary

3D artist currently working at Booz Allen Hamilton.

Past: Digital Engineer, Output Designer, 3D Print Tech for toys and collectables at Broken Anvil Miniatures and Funko.

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Skills

Digital SculptingCharacter ModelingCharacter DesignTraditional ArtUV MappingPBR TexturingAnatomyPrototyping3D Modeling3D PrintingLighting

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Blender
Blender
Unity
Unity
Keyshot
Keyshot

Productions

    • Video Game
      Never Alone: Fox Tales
    • Year
      2017
    • Role
      Quality Assurance
    • Company
      Eline Media
    • Mobile Game
      Never Alone: Ki Edition
    • Year
      2016
    • Role
      Production Support, Quality Assurance Testing
    • Company
      Eline Media (Seattle)

Experience

  • Associate Output Designer at Funko
    Everett, WA, United States of America
    September 2017 - June 2020

    Sculpted digital characters for 3D printing and retail products in Zbrush.

    Worked collaboratively with the Sculpting Art Director and Concept Artist, to maintain consistency in visual design style for IP owners and final product.

    Creative problem solving, editing, and preparing models for 3d printing. Ensuring quality, consumer safety, and material standards were met using Zbrush.

    Branched into sculpting tasks on the modeling team.

    Incorporated artist feedback into production files utilizing in house production software.

  • Quality Assurance Tester at Eline Media
    Seattle, WA, United States of America
    January 2015 - August 2017

    Tested Never Alone mobile and various ports of Never Alone, Never Alone: Foxtales DLC (2015) Beyond Blue (early prototypes).

  • QA Tester 2 at Experis
    Redmond WA
    February 2015 - July 2017

    Xbox Kinect testing, Ad hoc and completed written test cases as assigned.

  • QA Tester 1 at Aditi
    Redmond
    May 2012 - August 2012

    Completed written test cases, performed ad hoc testing, bug reporting and fix verification.

    Experience tracking issues with JIRA.