3D artist currently working at Booz Allen Hamilton.
Past: Digital Engineer, Output Designer, 3D Print Tech for toys and collectables at Broken Anvil Miniatures and Funko.
Sculpted digital characters for 3D printing and retail products in Zbrush.
Worked collaboratively with the Sculpting Art Director and Concept Artist, to maintain consistency in visual design style for IP owners and final product.
Creative problem solving, editing, and preparing models for 3d printing. Ensuring quality, consumer safety, and material standards were met using Zbrush.
Branched into sculpting tasks on the modeling team.
Incorporated artist feedback into production files utilizing in house production software.
Tested Never Alone mobile and various ports of Never Alone, Never Alone: Foxtales DLC (2015) Beyond Blue (early prototypes).
Xbox Kinect testing, Ad hoc and completed written test cases as assigned.
Completed written test cases, performed ad hoc testing, bug reporting and fix verification.
Experience tracking issues with JIRA.