I'm relearning Maya- specifically hard surface modeling. I just finished my first week and am pretty proud of the result! I've barely understood Maya in the past, and honestly thanks to working in Zbrush I think I have a better idea of how to think about what I want to accomplish.
This week will be a first round of crit, then texture and render (I think). Then Week 3 we'll start our final hard surface project. WOooooooooo.
Week one progress shots away! The cannon is called Mons Meg.



